27 NERDS

Portfolio / Apollo Forge — Custom Audio Pack Creation & Community Platform for Gamers

Apollo Forge — CustomAudio Pack Creation & CommunityPlatform for Gamers

Company
Apollo Forge
Duration
6 months
Team
6 members
Product Domain
UGC creator platform

Quick project snapshot

We designed and built a full user-generated content platform for Apollo Forge, enabling gamers to create, share, and activate custom in-game audio packs across popular titles like CS2, League of Legends, Fortnite, TFT, and Rocket League.

End-to-end audio pack creation system
01
In-game trigger mapping for gameplay events
02
Community discovery and activation library
03
Social engagement mechanics (likes, ranking)
04
Moderation and reporting infrastructure
05

What needed fixing

Apollo Forge had an active community but no UGC infrastructure:

[ PROBLEM ]

  1. Creation tools missing

    Users couldn’t build or publish audio packs

  2. Discovery system absent

    Community content wasn’t surfaced or searchable

  3. Gameplay integration lacking

    Audio packs weren’t connected to in-game events

  4. Social layer undeveloped

    No visibility or rewards for quality contributions

  5. Moderation system insufficient

    Limited scalability and safety for UGC

  6. Engagement flywheel absent

    No mechanism for sustained content creation

The platform had users, but no ecosystem for them to create value.

main image
secondary image

What we aimed for

[ GOAL ]

  • End-to-end creation system

    enable building and publishing audio packs

  • Community discovery library

    searchable hub for content activation

  • Social ranking mechanics

    surface and promote high-quality contributions

  • Moderation infrastructure

    ensure scalable content control and safety

  • Simplified creation flow

    keep user experience lightweight despite system complexity

How we solved it

We focused on reducing complexity in a multi-step creation system while building a scalable community layer.

[ Key principles ]
  • [ 01 ]

    Simplified creation flow

    step-by-step system for multi-input audio pack building

  • [ 02 ]

    Workflow-integrated rules

    embedded publishing guidelines directly into the user flow

  • [ 03 ]

    Instant discovery layer

    enabled seamless browse-to-activation inside the community library

  • [ 04 ]

    Self-regulating ecosystem

    combined engagement and reporting into community moderation loops

  • [ 05 ]

    Scalable serverless backend

    built on AWS Lambda and API Gateway for uploads and browsing

What we built

[ SOLUTION ]

Pack Creation System

Pack Creation System
  • Multi-step flow: game selection, uploads, tagging, trigger mapping, publishing
  • Integrated guidelines and publishing rules inside the workflow
RESULT

Simplified creation of complex audio pack configurations

Personal Pack Management

Personal Pack Management
  • User dashboard for editing, activating, and managing packs
  • Full control over published content lifecycle
RESULT

Creators manage content independently without friction

Community Pack Library

Community Pack Library
  • Searchable and sortable library across all user packs
  • Filters by game, tag, creator, and name
  • Direct activation from listing
RESULT

Seamless discovery-to-usage experience

Social & Ranking Layer

Social & Ranking Layer
  • Like system for community voting and content ranking
  • Reporting system for unsafe or inappropriate content
RESULT

Organic quality control and content surfacing

Moderation Infrastructure

Moderation Infrastructure
  • Reporting pipeline feeding moderator review system
  • Scalable governance layer for user-generated content
RESULT

Safe scaling of community-driven ecosystem

Results

Business impact

Enabled full user-generated content loop for audio packs

Transformed passive users into active creators and contributors

Community discovery increased engagement and content reuse

Quality surfaced organically through likes and ranking mechanics

Scalable moderation enabled safe growth of UGC ecosystem

Increased platform stickiness via personalized in-game audio experiences

[ Technical results ]

  • Full end-to-end audio pack creation system deployed
  • AWS Lambda + API Gateway handling uploads and community traffic
  • Search and filtering across games, tags, creators, and pack names
  • Integrated like and reporting system within community library
  • In-game trigger mapping across multiple supported titles

Team and tools

[ TEAM & TECH ]

Delivered by a team of backend and frontend engineers and UX designers experienced in building user-generated content platforms and community tools for gaming audiences.

  1. Node.JS

  2. Vue.js

  3. Typescript

  4. AWS Lambda

  5. AWS API Gateway

  6. Figma

Related work

[ FEATURED CASES ]

UX for Marketplace & Landing Experience

StreamAdvisor - UX for Marketplace & Landing Experience

Redesigned the landing experience to clearly communicate product value and improve onboarding.

  • Clarified value proposition and platform positioning
  • Simplified onboarding and user understanding
  • Improved structure of complex product messaging
  • Increased engagement and first-touch conversion

Gamified Viewer Engagement Platform

Dropem - Gamified Viewer Engagement Platform

Created a gamification system that turns passive viewers into active participants through rewards and interactive mechanics.

  • Introduced XP, rewards, and progression systems
  • Enabled interactive drops and viewer actions
  • Increased engagement during live streams
  • Improved retention beyond live events

UX for Creator Platform & Engagement Layer

Snoodyboo - UX for Creator Platform & Engagement Layer

Designed a platform that aggregates creator content and improves interaction beyond streaming platforms.

  • Structured content into a centralized, user-friendly platform
  • Improved discoverability of guides and content
  • Integrated Twitch data into website experience
  • Enhanced creator engagement and brand presence
See all case studies

Start with an AI prototype

See how your feature, flow, or idea works in practice — with real logic, data, and interaction.

Turn your idea into a working product concept in 2–3 days — validate logic, features, and user flows before investing in full development.

  1. Align on product structure and scope
  2. Test core ideas with real interactions
  3. Validate before committing budget